april, 2017

25apr5:00 pm- 7:30 pmEvent OverVideo Games + CapitalFEATURING Mike Panoff, Frank Coppersmith, Gordon Walton, and Jim Butler5:00 pm - 7:30 pm WeWork Domain

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Event Details

With Certain Affinity’s recent move to Austin, we’re looking to what’s going on in Video Games and how developers, studios, and freelance designers and engineers get funding and make money.

gordon-artcraftThis time, we’re exploring WeWork at the Domain and undoubtedly we’ll find ourselves at the Irish pub after hours. We’ve lined up ArtCraft Entertainment, Edge of Reality, and BlankMediaGames to talk about the industry during a brief panel; and asked a few specific folks to help us explore what Austin is all about:

More?   Always.  Karen Snyder is coming over!  Transmedia producer at Trans / Seven Studio and a lecturer with the University of Houston, Karen is curator for Gamers of Houston (where we’re cooking MediaTech Houston!). She has gathered together video game professionals, students and educators to encourage government leaders in the Houston region to actively support the video game industry from our neighbor to the east.

Austin Fire ShowAs usual, we’re converging other media to create the rich experience Austin knows best how to deliver: video, live music, and of course, some cocktails.  This time, Rao Mubariz (Moby) Hayat will be recording Austin Fire Show on scene.

RSVP now and if you have suggestions or requests, chime in!

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Time

(Tuesday) 5:00 pm - 7:30 pm

Location

WeWork Domain

11801 Domain Blvd, Austin, TX 78758

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Guests List (Attending 88)

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Speakers for this event

  • Frank Coppersmith

    Frank Coppersmith

    CEO, Possum Interactive

    Frank is currently the chair, Austin Game Devs . Org, an affiliate of the IGDA that provides high-impact events and content to help local game businesses succeed. He is also the CEO, Possum Interactive, a local video game studio. Previously, Frank has served as COO and Austin studio head for GameSalad, a maker of tools for mobile game development and VP/CFO of Challenge Games, a social game developer sold to Zynga. He’s also the former general counsel, Toppan (previously DuPont) Photomasks, a global manufacturer of semiconductor materials. He is the Austin Business Journal’s 2010 “CFO of the Year” (small biz category). He holds an MBA from the Wharton School at the University of Pennsylvania, a law degree from Samford University and a degree in electrical engineering from The Citadel.

    CEO, Possum Interactive

  • Gordon Walton

    Gordon Walton

    Executive Producer

    35+ years of making computer games of all kinds, 18+ years of working on massively multiplayer games and two years of social game experience. Specialties: Executive management of Massively Multiplayer Online (MMO) games including game development, live service delivery, business, operations, community management, customer service and QA. I build, lead and manage teams that build great games, and doing so is my great passion.

    Executive Producer

  • J Todd Coleman

    J Todd Coleman

    Founder

    Entrepreneur, Game Director and Producer | | Founder, CEO & Creative Director of ArtCraft Entertainment, Inc.

    Founder

  • Mike Panoff

    Mike Panoff

    VP of Edge of Reality

    Edge of Reality is an American video game developer founded in 1998 and based in Austin, Texas that has developed video games for the Nintendo 64, Nintendo GameCube, PlayStation 2 and Xbox game consoles. It also has games in development for PlayStation 3 and Xbox 360 games consoles. Edge of Reality is an independent developer and therefore can work with any publisher and for any system. The company has two development teams, one of which works on licenses and established franchises, and the other works on completely original games. The company only develops two games at a time, one with each studio, feeling that "anything more than that would jeopardize our focus, and therefore the quality of our studio"

    VP of Edge of Reality

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